12 September 2008

11 September 2008

USA Today: NY Mag



You want all inside details to city activity when you are in NYC, right? I can only recommend you one spot for doing so — successfully — and that is NY Mag. Although it is still a very crammed and busy — American style — portal, there's a very crisp and nicely tweaked design with attention in every detail of the typesetting and decorative pieces of the site. Content-wise it is thoroughly filled and updated with very useful information about The City's nightlife, bars, restaurants, fashion and other events. If you're planning to take a trip to NY don't forget to visit NYMag.com

Vogue Hommes Japan / Louis Vuitton


Vogue Hommes Japan / Louis Vuitton
Originally uploaded by Rizon Parein.

3D Art Direction/ Design: Rizon Parein
Photography: Daniel Sannwald
Art direction : Gary Card and Daniel Sannwald
Stylist: Shun Watanabe
Photo assistant: Assan J. Numan and Brendan Freeman
Styling Assistant: Nobuko Tannawa
Model: Brett Lloyd
Retouch: Osewa Adojutelegan
Production by Murray Arthur

Release 10 September 2008
www.voguehommes.jp

USA Today: MOMA bookstore



The MOMA bookstore is one of the few bookstores where I always find something too buy, damn I wish I could've bought the whole design-section of the store — instead I bought some and noted the rest for later ;)




USA Today: Abercrombie & Fitch



Abercrombie & Fitch is an American lifestyle brand and company that markets youth apparel. It encompasses five brands: the namesake flagship brand Abercrombie & Fitch, abercrombie kids, Hollister Co., RUEHL No.925, and Gilly Hicks. Products bear the moose logo, and are only available in A&F stores, located in the United States, Canada, and London, England, and its website. Competitor brands include Gap, American Eagle Outfitters, AƩropostale, Buckle, Urban Outfitters, and Rugby Ralph Lauren.



Founded in 1892 by David T. Abercrombie, A&F had been an outfitter of sporting and excursion goods. It struggled financially from the late 1960s until it was purchased by The Limited in 1988 and repositioned, under the management of Michael S. Jeffries (current Chairman & CEO), as the "Casual Luxury" lifestyle brand in present day.

Mike Jeffries says that today Abercrombie & Fitch is "all about sex," something the "United States is cynical about".



The company was originally established as Abercrombie Co. by David T. Abercrombie on June 4, 1892, as a small waterfront shop at No.36 South Street in downtown Manhattan, New York. Wealthy New York lawyer Ezra Fitch was one of his regular customers. In 1900, Fitch left his law practice and bought a major share into the growing company, thus becoming co-founder. Afterwards, Abercrombie Co. moved into larger quarters at 314 Broadway, and Fitch began to implement experimental ideas to renovate the store. In 1904, Fitch's surname was incorporated and so the official name was changed to Abercrombie & Fitch Co.. Partnership between the founders did not end well. The two men, envisioning different ideas for the future of A&F, quarreled frequently while the company continued to grow. Fitch wished to expand the company's appeal to the general public, whereas Abercrombie wanted to continue selling professional gear to professional outdoorsmen. As a result, Abercrombie sold his share in the company to Fitch in 1907 and returned to manufacturing outdoor goods. Fitch continued the business with other partners and was able to direct the company as he pleased for the first time.

Entering into the 21st century, Abercrombie & Fitch was rated as the sixth most popular brand (in front of Nintendo and Levis) by teenagers in a survey held by Teenage Researchers Unlimited and reported about in Time. The company introduced its third brand, Hollister Co., in July 2000. The third concept was based on Southern California surf lifestyle, and was targeted towards high-schoolers. Hollister had a cannibalizing affect on the A&F brand, and so the company brought forth the high-end Ezra Fitch collection, and began producing A&F clothing with higher-grade materials, thus increasing the prices.



In November 2005, the company completed construction of the first Abercrombie & Fitch flagship store on Fifth Avenue.

It is an amazing store. First it is always dark there thus creating a special atmosphere, lights on the clothes and all interior is finished in dark woods. amazing art direction and interior design totally setting up the perfect scenery. They people working there are carefully selected and mostly beautiful or profiled "hip/cool" — you need to have appealing looks — boys as well as girls. And there's a constant, relatively loud, playing funk-house tune present at all times...



Definitely my favorite Fifth-store. Thanks for the tip DP — I spend some $400 there - yihaa!

USA Today: Apple Computers



The apple store on Fifth is almost more something of tourist attraction rather than a retail or flagship-store. The floor is crowded with product-hyped consumers accompanied with store-ambassadors and even though the iPhone has long passed it's release it is still the talk of town. You can't imagine how many people that are walking around the city showing off with their fancy device. You are having a break on a midtown bench? Somebody is showcasing his iPhone. The architectural concept of the store on Fifth is an eyecatcher as well. In stead of having the store crammed on the first floor (that's how Americans call their ground level) of a fancy skyscraper they have this small glass box on an open spot housing a stairway one level down.



Apple opened its third New York City retail store on West 14th Street in the Meatpacking District on December 7, 2007. The Apple Store West 14th Street is Apple's first three-story store with two floors dedicated to products and a third dedicated to services, including a 46-foot Genius Bar and specially designed areas for workshops and personal training. The Apple Store West 14th Street also introduced Pro Labs where customers can receive free, in-depth training on Apples industry-leading pro applications including Final Cut Pro® — Pietel told me it's his favorite AppleStore ;)




And next to the iPhone there's now a new — less expensive — rocker in town. The iPod Nano-chromatic, which is basically a merely a new release of the existing iPod Nano but Apple always finds a way to give total re-birth to their existing products and they really pimped the Nano. 9 colors, A musical Genius, Find your music faster, Rock and roll over, Shake your groove thing, Let the games begin, Even your photos rock, World’s biggest small screen,... The games option seems to me the super-added value, going interactive on a Nano

10 September 2008

USA Today: Redefining coolness



What would New York be without it's army of trendsetters riding the waves of the attention economy — the proud little fellow shown in the picture spontaneously goes lying down whenever your are talking to him or addressing his boss — screaming for attention and a little pat on the back

USA Today: Louis Vuitton



I've seen some window displays by now alright, but the one from Vuitton this time — striking. the first 3 windows had just one purse displayed, a very targeted item (also literally) because it had a dozen flashy chrome cameras pointed directly at it. The window around the corner had the glass shell around it broken and some of the cameras damaged, the window around the corner is in a street and therefor always in the shade — that is also why there is, unfortunately, no picture of it — too dark.

USA Today: Pop burger



Looking for a sizzling steak, watering bun, luscious mouth watering burger, creamy shaker... hot and smokey interior but still very designerish and warm? Than Pop Burger is your place.

USA Today: Spore

A very playfull set of illustrative characters adverts the coming of new game taht incorporates the strenght and interactivity of worlds of warcraft combined with computer generated random and virtual organisms











Spore is your own personal universe in a box. In this universe you can create and evolve life, establish tribes, build civilizations and even sculpt entire worlds. In Spore you have a variety of creation tools at your disposal that allow you to customize nearly every aspect of your universe: creatures, vehicles, buildings, and even spaceships. While Spore is a single player game, your creations and other players' creations are automatically shared between your galaxy and theirs, providing a limitless number of worlds to explore and play.

The Spore universe is made up of five stages with different challenges and goals. You may choose to start with the cell phase and nurture one species from its humble aquatic origins to its evolution as a sentient species. Or you may decide to start building tribes or civilizations on multiple planets. What you do with your universe is up to you.

Key Features

* Sandbox Gameplay: Create our own personal universe where you can evolve life, establish tribes, build civilizations and even sculpt entire worlds.
* Evolutionary Gameplay: Lead your species through stages of evolution from pond-scum to galactic god in Spore's campaign mode.
* World Creators: Easy-to-use editors allow you to make everything from creatures and buildings to vehicles and spaceships.
* Shared Content: Spore automatically shares your creations with other players through the Internet. And in your game, you'll explore and interact with a galaxy of content created by other players.